Today's release candidate doesn't seem to be winning a lot of hearts and minds out there today. The public JIRA issue tracker is accumulating problem reports, many of which seem - just darn peculiar.
Aside from crashes, virtually all of them seem to be related to the user-interface, and new ways in which it behaves (or misbehaves). On the Second Life development mailing list of late, there has increasing discussion of scrapping the existing user-interface code (which is tangled up in, well, everything) and changing to something more modular and discrete.
At present, as the complaints go, the user-interface code and some of the back-end code have become such an organic tangle that it is difficult to change one without affecting the other, and that some theoretically simple user-facing changes have become monstrously involved.
That appears to be the sort of thing we are seeing here. Changes that should be quite straightforward causing an extensive tangle of dependencies and concomitant unexpected issues.














1. Wished they didn't change that T to V symbols....
Also... you no longer than see how many people in the sim by using the mouse hover effect. Oddly enough it seem to be working only when youre hovering the sim youre in... but it would appear as one person. :/
Yeah... not loving this update.
Posted at 9:59PM on Oct 20th 2007 by Nacon